COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Discrete Mathematics for Computer Science
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CE 215
Fall
3
0
3
6
Prerequisites
None
Course Language
English
Course Type
Required
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course Problem Solving
Lecturing / Presentation
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives This course seeks to place on solid foundations the most common structures of computer science, to illustrate proof techniques, to provide the background for an introductory course in computational theory, and to introduce basic concepts of probability theory.
Learning Outcomes The students who succeeded in this course;
  • will be able to state a logical argument.
  • will be able to practically use fundamental mathematical notation and concepts.
  • will be able to practise basic concepts of mathematical proof (direct proof, proof by contradiction, mathematical induction).
  • will be able to solve elementary combinatorial and counting problems.
  • will be able to identify the relations between sets and the properties of these relations.
Course Description Topics include Boolean algebras, logic, set theory, relations and functions, graph theory, counting, combinatorics, and basic probability theory.
Related Sustainable Development Goals

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Logic: Propositional Logic Rosen, Discrete Mathematics and Its Applications, Chapter 1, Sections 1.1 - 1.3
2 Logic: Predicate Logic Rosen, Discrete Mathematics and Its Applications, Chapter 1, Sections 1.4, 1.5
3 Logic: Logic and Proofs Rosen, Discrete Mathematics and Its Applications, Chapter 1, Sections 1.6, 1.8, 1.9
4 Sets, Functions Rosen, Discrete Mathematics and Its Applications, Chapter 2, Sections 2.1-2.3
5 Sequences and Sums Rosen, Discrete Mathematics and Its Applications, Chapter 2, Section 2.4, 2.5
6 Number Theory: Divisibility Rosen, Discrete Mathematics and Its Applications, Chapter 4, Sections 4.1, 4.2
7 Midterm Review
8 MIDTERM
9 Number Theory: Primes Rosen, Discrete Mathematics and Its Applications, Chapter 4, Sections 4.3-4.5
10 Mathematical Induction Rosen, Discrete Mathematics and Its Applications, Chapter 5, Sections 5.1, 5.2
11 Counting Rosen, Discrete Mathematics and Its Applications, Chapter 6, Sections 6.1-6.4, Chapter 8, Section 8.5
12 Discrete Probability Rosen, Discrete Mathematics and Its Applications, Chapter 7
13 Relations Rosen, Discrete Mathematics and Its Applications, Chapter 9, Sections 9.1, 9.3, 9.5, 9.6
14 Coding Theory Rosen, Discrete Mathematics and Its Applications, Chapter 12, Section 12.6
15 Semester Review
16 Final Exam
Course Notes/Textbooks

Discrete Mathematics and Its Applications, Kenneth H. Rosen, 8th edition, McGraw Hill, 2013

Suggested Readings/Materials

Discrete and combinatorial mathematics: an applied introduction. R.P. Grimaldi. Fifth Edition. ISBN: 0321211030

Discrete Mathematics for Computer Scientists, J.K. Truss, 2nd edition, Pearson, 1999

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
30
Presentation / Jury
Project
Seminar / Workshop
Oral Exam
Midterm
1
30
Final Exam
1
40
Total

Weighting of Semester Activities on the Final Grade
2
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
Study Hours Out of Class
14
3
42
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
40
Presentation / Jury
Project
Seminar / Workshop
Oral Exam
Midterms
1
25
Final Exams
1
25
    Total
180

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To have adequate knowledge in Mathematics, Science, Computer Science and Software Engineering; to be able to use theoretical and applied information in these areas on complex engineering problems.

X
2

To be able to identify, define, formulate, and solve complex Software Engineering problems; to be able to select and apply proper analysis and modeling methods for this purpose.

X
3

To be able to design, implement, verify, validate, document, measure and maintain a complex software system, process, or product under realistic constraints and conditions, in such a way as to meet the requirements; ability to apply modern methods for this purpose.

4

To be able to devise, select, and use modern techniques and tools needed for analysis and solution of complex problems in software engineering applications; to be able to use information technologies effectively.

X
5

To be able to design and conduct experiments, gather data, analyze and interpret results for investigating complex Software Engineering problems.

6

To be able to work effectively in Software Engineering disciplinary and multi-disciplinary teams; to be able to work individually.

7

To be able to communicate effectively in Turkish, both orally and in writing; to be able to author and comprehend written reports, to be able to prepare design and implementation reports, to be able to present effectively, to be able to give and receive clear and comprehensible instructions.

8

To have knowledge about global and social impact of engineering practices and software applications on health, environment, and safety; to have knowledge about contemporary issues as they pertain to engineering; to be aware of the legal ramifications of Engineering and Software Engineering solutions.

9

To be aware of ethical behavior, professional and ethical responsibility; to have knowledge about standards utilized in engineering applications.

10

To have knowledge about industrial practices such as project management, risk management, and change management; to have awareness of entrepreneurship and innovation; to have knowledge about sustainable development.

11

To be able to collect data in the area of Software Engineering, and to be able to communicate with colleagues in a foreign language. ("European Language Portfolio Global Scale", Level B1)

12

To be able to speak a second foreign language at a medium level of fluency efficiently.

13

To recognize the need for lifelong learning; to be able to access information, to be able to stay current with developments in science and technology; to be able to relate the knowledge accumulated throughout the human history to Software Engineering.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest